How to Optimize Windows 10’s Codecs
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Microsoft’s next-generation version of Windows 10 is expected to introduce some new features for the codenamed Optima signature that could potentially help developers create more efficient code.
Microsoft has announced a new version of its codecs SDK that’s designed to help coders “build better, more efficient, more reliable, and more resilient code for Windows.”
It’ll also include optimizations that are optimized to the specific needs of a specific developer, as well as additional features like the ability to set the source of each byte.
The codecs API is expected in “early 2018” and is expected “to enable coders to write more efficient and reliable code,” according to Microsoft.
This could include optimizations for codecs for applications like video games and web services.
Optima has been a staple of Microsoft’s codecs development team since its launch in 2012.
The Microsoft-developed codecs tool has been optimized for Windows since 2015 and is widely used in the platform, as it helps coders avoid breaking code in the case of bugs and to avoid adding unnecessary complexity to applications.
This means that, as of now, coders will be able to build more efficient implementations of a codec, Microsoft has said.
Optimas source code is available for download from the Microsoft Developer site.
Microsoft’s next-generation version of Windows 10 is expected to introduce some new features for the codenamed Optima signature that could…